Telecanter has an interesting post about dungeon crawling and opening doors. Got me thinking about how I decide what side the hinge of a door is on and whether a door opens in or out.
Now, I normally just make that up on the fly, but I find that I tend to make doors open outward more often than inward and I often make decisions based upon patterns (the last two were in so this one is out...)
I just mocked up this die to randomly determine the hinge and opening direction of a door when the characters come upon it (ala Shröedinger's dungeon). No sense doing this kind of thing in advance -- just spoils the fun. :)
The first four sides were easy: In-R, Out-R, In-L, and Out-L. The other two sides are In-C and Out-C. The hinge will be on the side closest to the corner of the room it opens into/out of.
Let me know what you think!