Answer -- I don't think I am. I don't think I can handle that kind of pressure.
There was a time when I would have said the answer was "Yes." Now, I just don't feel that way.
Why did I bring this up? Well, a dear friend and I were talking about gaming. Just in passing. He was over for a gathering and on his way out we talked about our respective game tables.
He plays Burning Wheel (I don't). I run Labyrinth Lord.
I think it's fair to say that there are a lot of differences between our game nights. :)
Anyway, he was talking about how difficult it is to balance "threat level" in my game. If the challenge is too hard, the PCs die. Too easy and it's just "masturbatory dice throwing."
Please know, I have nothing but respect and positive feelings toward my friend. We just feel differently about our games.
I can't be responsible for my player's fun.
Does that sound bad? I hope not.
Each game night, I am prepared to referee, GM and otherwise impartially arbitrate their explorations, adventures and battles.
If they choose to battle kobolds on level 1, who am I to judge. Go for it. Enjoy.
If they choose to fight vampires, demons, golems and all manner of horrifying traps. Go for it. Enjoy.
If things are too easy, I'll do my best to keep things lively. I'll try to move through the tedious parts as quickly as possible. I'll try to optimize the experience so that things don't drag too much. But I'm gonna roll those dice. Do you remember that 20's always hit? Little by little I might just weaken you with those pathetic kobolds and then, well, who knows...
If you're in over your head, I'll do my best to kill you quickly. I'll try to optimize my attacks to be as lethal as possible. If you get incapacitated, your fellow adventurers can drag you out of the dungeon (if they'd like). You can always run...
The bottom line for me is, the world is out there. Some stuff is easy. Some stuff is really hard. Some is "just right."
Decide what and where you want to adventure. Be prepared for anything.
I try to be.