Now, I think that certain rolls should be made right at the table -- initiative, saving throws, surprise -- but rolls on random tables could easily be made in advance.
Awhile back, I wrote about how you can roll percentile dice to determine WHEN the next wandering monster will appear -- essentially preparing in advance for that inevitable event.
Well, here's my next attempt at GM prep.
|click to embiggen|
I used Djeryv's Graveyard, Risus Monkey's DungeonWords and Seventh Sanctum as my inspirations. The right-hand column is over 800 random dungeon oddities that I've culled off the web or created myself. Thank you to all that have inspired this spreadsheet/tool.
The left column are "pips" that represent rounds. When all the pips are crossed off and gone, the wandering monster to their right appears on the scene.
This IS NOT another random list that you roll against -- the rolls are already done. You just work your way down the list in order.
The same is true of the inspirational words, containers and traps. These ARE the one's you rolled up (or that the computer rolled up) you just use them in order...
So, on game night, I'll just print one of these pages and then use it at the table as an "on the fly" inspiration!