I had this thought --
What if, at each title change, the wizard gained a small power bonus? They would only have one of these bonuses at any time. Once they reached name level (Wizard) they can choose any one bonus permanently. At 18th level (Archmage) they can choose another.This would represent the changing magical emphasis - experimentation with multiple eldritch energies - as the wizard progresses in level.
This might not be a new idea - and I haven't tested it - but the bonuses shouldn't be too unbalancing. YMMV.
Level Title | Bonus |
Prestidigitator | For any illusion spell, the Prestidigitator may re-roll any random element associated with the spell, taking either roll. |
Evoker | For any evocation spell, the Evoker may re-roll any random element associated with the spell, taking either roll. |
Conjurer | For any conjuration spell, the Conjurer may re-roll any random element associated with the spell, taking either roll. When casting Find Familiar, treat the Conjurer as if double their level. |
Theurgist | For any divination spell, the Theurgist may re-roll any random element associated with the spell, taking either roll. |
Thaumaturgist | For any abjuration spell, the Thaumaturgist may re-roll any random element associated with the spell, taking either roll. |
Magician | For any alteration spell, the Magician may re-roll any random element associated with the spell, taking either roll. |
Enchanter | For any enchantment spell, the Enchanter may re-roll any random element associated with the spell, taking either roll. |
Warlock | For any spell associated with plants or natural animals, the Warlock may re-roll any random element associated with the spell, taking either roll. |
Sorcerer | For any spell associated with fire or darkness, the Sorcerer may re-roll any random element associated with the spell, taking either roll. |
Necromancer | For any necromantic spell, the Necromancer may re-roll any random element associated with the spell, taking either roll. |
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