Please forgive me, but I'm a day late with this post. :(
Yesterday marked the 7th anniversary of the passing of Tom Moldvay. He would have celebrated his 65th birthday yesterday, if he were still with us.
I (obviously) didn't know Tom personally, but I know his work.
My first introduction to Tom was (probably) the Secret of the Slaver's Stockade. When I learned about D&D in the summer of '81, I became obsessed with learning more and more about the game. Of course, there was no internet. No "how to" manual. The game was scattered and I knew few people who played.
The Mesa Public Library, however, did have modules for checkout in the Young Adult area. Pretty awesome. One of the first (if not the first) I checked out was A2.
I loved how the module was organized. I stole ideas liberally from it (mummies!) I begged my DM Alan to let me have a boggle as a pet for one of my characters. (He let me!)
Later on, I bought X1 The Isle of Dread. I recap here my exploration of this adventure. I think I have about 10 copies of X1 now. Various conditions. I just can't help myself when I see them at the used book store.
Later on, as a DM, I purchased X2 Castle Amber. I recall fondly the exploration of this adventure with my friends. I seem to recall that there were some cool animated statues (or similar) with magical powers that gave them fits. Good times. :)
I own the Lost City (a creative masterpiece IMHO) and I'd love to kick of a sandbox campaign with this as the basis. I'd tweak the final encounters with the zargon, but otherwise I think this thing has a lot of fertile ground.
I also have a copy of Lords of Creation. A cross-genre game that I'd love to run someday.
Thank you Tom Moldvay for being so prolific and for bringing such wonderful adventures to us all.
PS: I found out recently about a product called the City of Dolmvay. Check it out!
1 comment:
Tom helped make the best game ever, B/X D&D. RIP great one!
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