Totemic Paladin
In my Queston Campaign, all those years ago, I replaced regular Paladins with a different type of Paladin called a "Totemic Paladin."
These Paladins had powers based upon their totem animal, rather than the standard list of Paladin powers.
Here is a list of Totemic Paladins and their powers:
Totem | Replaces "Lay On Hands" 1/day | Replaces "Immune to Disease" | Replaces "Dispel Evil" 1/day | Replaces "Detect Evil" 1/day |
---|---|---|---|---|
Bear
| +(Level/3)d6 in Unarmed Combat (round up) | Immune to Exposure and Harsh Weather | Fear (MU 4) | Strength (MU 2) |
Dragon | Breathe Fire in a cone, 1d6+2 pts/level | Immune to Fear | Dispel Magic (MU 3) | Pyrotechnics (MU 2) |
Gryphon | Can glide safely to the ground; up to 10' fall per level | Can see 10x further than a normal human; can see at 100' what a normal human sees at 10', etc. | Fly (MU 3) | Levitate (MU 2) |
Hydra | Regenerate up to 2 HP per level, per day, when reduced to negative HPs | Can wield 2 weapons, gaining +1 to hit and -1[+1] to AC | Confusion (MU 4) | Mirror Image (MU 2) |
Snake | Neutralize Poison (C 4) (1/day for every 5 levels) | Immune to Poison | Sticks to Snakes (C 4) | Snake Charm (C 2) |
Tortoise | Age at half normal rate | -2[+2] to AC | Protection from Normal Missiles (MU 3) | Shield (MU 1) |
Wolf | Darkvision (60') | Move of no less than 9 regardless of Encumbrance | Haste (MU 3) | Speak with Animals (D 2) |
You could certainly make up your own variants following a similar pattern. Enjoy!
4 comments:
Very interesting! I am on the fence on even keeping the cleric class in my games. Your variation could even be used for a druid class perhaps, though it's more combat-focused...
Very cool idea! I like the paladin as-is, but this is worth trying out.
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Tim
My Swords & Wizardry posts, The S&W Witch and The Ördög
Really a nice twist :)
thanks!!!
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Fabio
My Swords & Wizardry post
http://d20d12.blogspot.it/2013/04/swords-wizardry-short-review-and-new.html
(Healer class)
This has a weird Saturday morning cartoon vibe.
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