Hi there, it's me, back from a long hiatus...
Anyway, I had a thought that I might assemble a series of blog posts where I ruminate upon my favorite bits of the OSR and Old School gaming. Full Disclaimer: YMMV. These are my thoughts alone. I'm not looking to pick a fight, just try to assemble a "comprehensive" list of the favorite bits and tools and resources that I would use in an ideal campaign.
To me, ideal means a campaign that is fully assembled -- not plotted or heavily structured -- but a campaign where all the pieces are organized (as much as possible) so the GM has all their resources at their fingertips.
Here's a starter list of all the things I'd like to identify as resources. This list is under construction. As posts are added, they will be hyperlinked here.
- Outdoor/Wilderness Setting
- Mapping
- Primary City
- Megadungeon(s)
- Mapping Sources
- NPC Generator
- Henchmen/Hirelings
- Random Tables
- House Rules
- Character Creation
- Combat, etc.
- Magic
- Monsters
- Downtime Rules