Saturday, March 7, 2015
Tuesday, March 3, 2015
[Mystery Men] Prelude to Adventure
Tomorrow night, I will run my first adventure as a Mystery Men Mastermind (MMM).
I'm excited and a little intimidated. I know that I can run a fun game, but I'm a little afraid that the system might break.
This is my point of worry -- Speed
You see, in MM, how often you act/attack/move is coupled to how far/fast you move. One stat raises them both.
In the book, most example characters are Speed 2 (maybe 3) but I think the system might break at speeds above 4ish.
Seriously, what is the point of using a battle map if the character can move 4 million yards in 1 round? (Speed 10)
I'll see how it goes, but I'm thinking that I may need to de-couple movement from speed (a la Champions)
We shall see!
I'm excited and a little intimidated. I know that I can run a fun game, but I'm a little afraid that the system might break.
This is my point of worry -- Speed
You see, in MM, how often you act/attack/move is coupled to how far/fast you move. One stat raises them both.
In the book, most example characters are Speed 2 (maybe 3) but I think the system might break at speeds above 4ish.
Seriously, what is the point of using a battle map if the character can move 4 million yards in 1 round? (Speed 10)
I'll see how it goes, but I'm thinking that I may need to de-couple movement from speed (a la Champions)
We shall see!
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mysterymen
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