I think these posts are great, but I'm just going to chime in with my own system, based upon their systems. :)
I would propose the following:
|  | One    Ability | Two    Abilities (summed) | 
|     (E)    Easy |     Roll    2d6 |     Roll    4d6 | 
|     (S)    Standard |     Roll    3d6 |     Roll    6d6 | 
|     (D)    Difficult |     Roll    4d6 |     Roll    8d6 | 
|     (V)    Very Difficult |     Roll    5d6 |     Roll    10d6 | 
|     (A)    Arduous |     Roll    6d6 |     Roll    12d6 | 
|     (N)    Nigh-Impossible |     Roll    7d6 |     Roll    14d6 | 
My reason for using only d6 instead of the d12s that Cyclopeatron proposes is this. Each attribute should generate at least one point of result on the roll. If you use d12s there is a possibility of rolling a "1" and that makes skill checks using two attributes a bit easier than rolling against only one attribute.
Adding the dice up might be too arduous (I haven't used this yet -- so I'm just in "theory mode" right now) so I'm thinking about how I could create a dice pool slash count successes system. Stay tuned!
 
 
1 comment:
Adding the dice up might be too arduous<
Yeah, this is the type of think I try to keep real simple. Just make a quick roll and move on.
Post a Comment