tag:blogger.com,1999:blog-8370619227360997359.post6506425677612711747..comments2024-02-26T02:20:51.185-08:00Comments on Carjacked Seraphim: In Praise of the Emergent Narrative 2Jimhttp://www.blogger.com/profile/18158916950442942918noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-8370619227360997359.post-11536421590142159872013-01-09T11:49:39.569-08:002013-01-09T11:49:39.569-08:00And then there is another school of thought that s...And then there is another school of thought that says no story is ever wholly complete, since there are a myriad of plot hooks that an emergent story produces and if the DM and players have the flexibility of mind to follow them up, producing new spin-off campaigns. Daddy Grognardhttps://www.blogger.com/profile/05559857164172090739noreply@blogger.comtag:blogger.com,1999:blog-8370619227360997359.post-10406318888000469962013-01-08T07:19:35.372-08:002013-01-08T07:19:35.372-08:00Definitely agree. In their own way, old-school RPG...Definitely agree. In their own way, old-school RPG games ARE "story games." BUT, the story comes together over the course of a campaign, and is "complete" at the end of the campaign. This is different from the other sort of story games, where much of the character story is created beforehand by a game master.Anthony Simeonehttps://www.blogger.com/profile/04312134763577949405noreply@blogger.com